Game Developer
Find Out MoreUniversity of the West of England Bsc Games Technology Graduate eagerly looking to continuously learn and improve skills, constantly pushing the limit of what can be achieved in independant portfolio projects within a solo scope and opening as many opportunities as possible within a professional scope.
Primary development software post-graduation using C# programming language exclusively using MonoDevelop. Used to develop Kickstarter Project, various indie contest entries and vast majority of portfolio pieces
Auxiliary development software learned through extensive use at UWE, a core part of various modules in each year of the three year course at UWE.
First Unreal Engine Prototype.
Submission for 48 hour GameJam DrinkDevs 2024 with a two member team under a 'make the player say "wait, what?" ' theme.
While it possesses blemishes and quirks that come from a 48 hour crunch, I am proud of the Prototypes strong representation of the core mechanics,
demonstrating symbol language translation and the potential for strange and unique patrons. Leading to a simple yet robust game concept with polish, optimisation and further learning
click here to play